APOLLO

PROJECT OVERVIEW

Apollo is a smart speaker that intelligently plays from the music tastes of you and your loved ones. With Apollo, you can expand your music taste and deepen your connections by discovering music from people you care about.

TIMELNE

10 Weeks

January –

March 2025

TEAM

Matthew Li

Sylvia Le

Henry Pontzer

Pao Seoung

TOOLS

Figma

Autodesk Fusion

Participatory Design

Sketching

Research

CONCEPTUAL INQUIRY

In the research phase, we gathered data through an online questionnaire, interviewed people who consented on the questionnaire, and did a photo study to those who couldn’t do an interview.

INSIGHTS

  • Emphasize connections you can make through music

  • Promote the joy of discovery of new music

  • Build the relationship between your mood and music

Ideation

BRAINSTORMING

With the insight that we gathered from our conceptual inquiry, we focused our ideation on those aspects. We generated 60 ideas that seemed promising by using the Crazy Eights, eight ideas in eight minutes.

Iteration

DOWNSELECTION

We narrowed down the 60 ideas by sorting them into seven categories: discovery, gifts, explorative layouts, music & photos, VR/Games, discussion, and communal listening. With this data, we narrowed it down even more by picking three that we thought had the most potential and would eventually settle on the "Music Mapping Speaker" after feedback.

THE 3 CONCEPTS

  • Music Photo Album

  • Music Mapping Speaker

  • Music-Based Card Game

USER TESTING

After deciding on the Music Mapping Speaker as the concept we would be moving forward with, we held a participatory design workshop to get feedback from our target audience. We took them through five activities that helped us refined our concept.

WORKSHOP ACTIVITIES

  • Card Sorting

  • Prototyping

  • Interface Mapping

  • Show and Tell

  • Role-Playing

STORYBOARDING

To illustrate the interactions a user could have with the product, we used a storyboard to communicate how our product impacts the user and their relationship with music.

USER FEEDABACK

Two adults participated in our workshop,, which included testing three low-fi speaker models and a mid-fi prototype of Apollo’s companion app. Through this process, we narrowed down our general speaker design and gathered insights on what needs to be adjusted for more clarity in the app interface.

FINAL DESIGN

©2025 by Matthew Li